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Blur. A Promise of Immortality.

Blur is a mixed-reality theatre experience that explores this liminal state between life and death, fact and fiction. The production immerses ten audience members in a surreal world, where a performer interacts live with the digital environment of virtual reality.
The audience journeys through an unfolding landscape, encountering firsthand the magical possibilities and terrifying consequences of these scientific advancements.
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At PHI Studio, we have been collaborating with Antilatency Ltd. for more than five years on our large-scale virtual reality project Space Explorers: The Infinite, as well as many other projects. Their cutting-edge positional tracking technology is not only an important component of our free-roaming VR exhibitions, but their team has also been an invaluable partner in experimentation, software development, and adapting solutions to meet our specific needs.
Beyond the technology itself, Antilatency consistently supports us with research, product development, and the complex logistics of delivering materials worldwide for our exhibitions. They are responsive, creative, and pioneering — their technology not only transforms how the public experiences virtual reality, but also helps us redefine the future of storytelling.

— PHI Studio, an immersive design studio that specializes in live experiences

Authors

About the experience

Blur announces a new myth for the modern age, where science has changed how we think about life and death. With the advent of cloning and advancements in resurrection biology, we’re dissolving the boundaries separating the living from the dead—the natural from the artificial.

Blur is an interplay between the embodied and the ethereal, where a live actor, through motion capture, interacts seamlessly with the audience. Their gestures and expressions are transmitted in real-time to the virtual world. Participants, as avatars, are free to move within a virtual set, experiencing both collective and individual moments. Featuring augmented reality, this piece bridges the gap between physical and digital worlds.

Blur unfolds as a dreamscape, which brings new ways to think about loss, remembrance and what it might mean to live forever. In this age of resurrection, how do we reconcile our understanding of the frontier between loss and morality?
  • Official Selection, Venice Immersive, La Biennale di Venezia, 2025
    Official Selection, Venice Immersive, La Biennale di Venezia, 2025
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