We are happy to announce our new OpenVR driver. With it, you can use our tracking system with applications from SteamVR. We have made a short demo video for you using a Bracer to play Beat Saber and, to show off how well our tracking works with it. With this driver, you can use a Bracer as a controller, or just attached Alt to the headset controllers.
Push the button below to download the driver
<Steam directory>/steamapps/common/SteamVR/bin/win64/vrpathreg.exe adddriver "<Driver directory>/antilatency"
The driver adds support for the following device types in SteamVR:
The SteamVR system registers the device under the hardware serial number of the socket.
Instead of the serial number, the device can be also registered under a “Tag” property
if it is set. You can find the serial numbers of devices in the DeviceNetwork tab in
A tracker’s placement is searched by the name specified in the “Tag” property of the socket. If the property is not set or such a placement is not found, the standard placement will be set, using AntilatencyService.
A Bracer’s placement is set automatically depending on the “Tag” property of the socket. Therefore, you should set the “Tag” property in your Bracers:
The standard tracking override is carried out in the
in <Steam directory>/config/steamvr.vrsettings file.
In this example, the driver creates the device with a serial number of “Head”. This
device provides tracking for HMDs with the serial number LHR-979B50DB.
All Antilatency devices are registered in the SteamVR system under the hardware serial number of the socket, or under the “Tag” property if it set.
To replace SteamVR tracking with Antilatency tracking read more about Tracking Overrides.
The serial numbers of all the devices in the SteamVR system are available in the System
Report. You can create it with the
Create system report command in the SteamVR menu.
TrackingOverrides section, you should set the
activateMultiplayerDrivers parameter and the enable parameter to true.
Also for stable operation, we recommend setting the value of
in the trackers section to
TrackerRole_None for each device, which overrides
For more information about tracking, overrides explore the SteamVR documentation.