Antilatency was founded in 2015 by Andrey Desyatov and Peter Sevostyanov.
The company is based in Silicon Valley (USA) with an R&D center in Voronezh (Russia).
We believe that mobile VR should be mobile. That means no wires, no heavy stuff, no tedious calibration.
We want to give mobile headset owners the feeling of full immersion. Users should be given an opportunity to walk around using mobile VR without any latency.
We intend to make an available mass product.
We desire to let people play with as many friends in one gaming area using multiplayer mode as they have.
We have an absolutely new vision of cybersport. Actual movement like real running, jumping, etc., not limited to sitting at the table and imitating sport activity.
Our device makes these things possible and provides a brand new experience.